The fastest, most aesthetic GPU terminal for Windows
Built from scratch in Rust on Zed's GPUI framework. Combines raw DirectX hardware acceleration with a restrained, dark-first Apple design language and native inline graphics.
Built from scratch in Rust on Zed's GPUI framework. No Electron bloat. No sluggish wrappers. Every glyph and quad calculated directly on your GPU with ultra-smooth native frame pacing.
Engineered for extreme performance and aesthetic rigor
Zero compromises between raw hardware responsiveness and meticulous typography.
Atlas Satellites: Subterminal Suite
Zero-overhead developer companions (atlas <cmd>): inspect ports & 1-shot kill (atlas port 3000 -k), decode JWTs offline, generate QR codes, query JSON/jq, view diffs, and inspect images.
Dynamic Island Topbar HUD
Minimalist capsule overlay with smooth spring motion. Displays background job completion alerts, cloud update pulses, and custom shell notifications via OSC 1338 (atlas hud notify).
Instant Frame Scheduling & Fluidity
Optimizes timer resolution at startup for instant keystroke feedback. Renders with silky-smooth frame pacing during kinetic motion and steps down to quiescent 0% CPU idle intervals.
Fluent Acrylic Blur & Pure Glass
Restrained Apple/macOS design language. Frameless client area with native Windows 11 DWM Acrylic glass blur, pure transparent glass mode (0% opacity), and instant GPU swapchains.
Native Inline Graphics (OSC 1337)
Direct iTerm2 image protocol integration inside the GPUI renderer. Fastfetch logos, CLI charts, and diagrams remain 1:1 anchored to their lines during scrollback and reflow.
Raycast-Style Command Palette
Press Ctrl+Shift+P or Ctrl+K to launch shell profiles, split panes, and filter on-screen hyperlinks with multi-word fuzzy search.
Dynamic WSL Distro & Brand Detection
Automatic registry detection for Arch Linux, Debian, Ubuntu, Fedora, openSUSE, and Alpine with authentic vector logos, plus standard Tux penguin fallback when WSL is absent.
Critically Damped Kinetic Scroll
Exponential decay kinematics with momentum carryover and subpixel row interpolation. Glides through massive compiler logs without jank or scroll jumps.
Procedural Vector Box & Prompt Precision
Inspired by Windows Terminal's AtlasEngine. Eliminates jagged pixel stair-stepping and baseline drift on zoom-out. Starship, Oh-My-Posh, and WSL prompts render with hardware MSAA cubic Béziers.
Floating Damped Spring Cursor
Mathematical exponential glide physics with organic breathing alpha and proximity snap thresholds. Smooth character navigation without visual lag.
Cryptographic Delta Auto-Updater
Silent background checks against GitHub Releases with conditional ETag validation and SHA-256 binary verification. Updates staged in-place in under a second.
Empirical benchmarks & architecture comparison
Real, measured performance on Windows 11 Pro 64-bit. Zero marketing fluff.
Measured Performance Metrics
| Performance Metric | Atlas Terminal | Windows Terminal | Alacritty | WezTerm | Hyper (Electron) |
|---|---|---|---|---|---|
| Cold Startup Time | < 250 ms | ~470 ms | ~210 ms | ~390 ms | ~1,950 ms |
| Memory Usage (Idle) | ~60 MB | ~90 MB | ~55 MB | ~135 MB | ~420 MB |
| Input Latency | < 5 ms | 18 – 32 ms | 7 – 12 ms | 16 – 28 ms | 45 – 85 ms |
| Streaming Speed | ~20 MB/s | ~10 MB/s | ~22 MB/s | ~9 MB/s | ~2 MB/s |
| Refresh & Motion | Native Display Rate | 60 Hz | 60 / 144 Hz | Fixed FPS | Throttled |
| Idle CPU Usage | 0.0% | < 0.2% | 0.0% | 0.1% – 0.5% | 1.2% – 3.5% |
irm https://raw.githubusercontent.com/akrram0/atlas-terminal/main/scripts/benchmark.ps1 | iex
Architecture & Capability Matrix
| Capability | Atlas Terminal | Windows Terminal | WezTerm | Alacritty |
|---|---|---|---|---|
| Rendering Engine | GPUI DirectX 12 | DirectWrite / DirectX | OpenGL / WebGPU | OpenGL |
| Frame Scheduling | Adaptive Display Rate | 60Hz / VSync | Fixed FPS | Uncapped / VSync |
| Native DWM Acrylic | Full Bleed Client | Supported | Custom blur | None |
| Inline Image Graphics | iTerm2 OSC 1337 | Sixel preview only | Supported | None |
| Prompt & Box Geometry | Builtin Vector Arcs (MSAA & Dynamic Scale) | AtlasEngine BuiltinGlyphs | Font baseline dependent | Font baseline dependent |
| Design Language | Restrained Apple / macOS Native Dark | Fluent UI | Custom GUI | Minimalist |
High-velocity keyboard ergonomics
Manage tabs, panes, and actions without taking your fingers off home row.
Frequently asked questions
Experience ultra-smooth native terminal performance
Free, open-source under the MIT License, and built with obsessive care for Windows developers.